CHI 98 Conference Program April 18-23, 1998, Los Angeles, CA USA

Tutorial: 5. Product Usability: Survival Techniques

Sunday 09:00 - 17:30.

Jared M. Spool, User Interface Engineering; Carolyn Snyder, User Interface Engineering

Benefits
You will learn how to produce a more usable product by prototyping and testing a design in a matter of hours, using readily available materials.

Origins
This is an update of a tutorial presented at several CHI conferences. This year more emphasis is placed on discount usability methods and less on design principles and user interface guidelines.

Features

Audience
All members of the development team, including engineers, designers, technical writers and managers. Experience in developing commercial products is highly recommended. Participants are not assumed to have experience with usability testing.

Presentation
Lecture, hands-on design exercise and competition.

Instructors
Jared M. Spool is Founding Principal of User Interface Engineering. He has over 16 years experience conducting usability evaluation on a variety of products, and is an expert in paper prototyping techniques. Jared is on the faculty of the Tufts University Gordon Institute. He speaks at other conferences around the country such as Web 97, SD 97 and WinHelp. Carolyn Snyder is a Principal at User Interface Engineering. A former software developer, now teaching paper prototyping techniques to development teams, facilitates usability tests, writes articles on topics related to usability and has lectured at Harvard and NIST. She has an MBA from the University of Chicago and a BS in Computer Science from the University of Illinois.

Related Tutorials



2026-03-07
chi98-web@acm.org
http://chi1998.acm.org/