| CHI 98 Conference Program | April 18-23, 1998, Los Angeles, CA USA |
|
Jared M. Spool, User Interface Engineering; Carolyn Snyder, User Interface Engineering
Benefits
You will learn how to produce a more usable product by prototyping and testing a
design in a matter of hours, using readily available materials.
Origins
This is an update of a tutorial presented at several CHI conferences. This year
more emphasis is placed on discount usability methods and less on design
principles and user interface guidelines.
Features
Audience
All members of the development team, including engineers, designers, technical
writers and managers. Experience in developing commercial products is highly
recommended. Participants are not assumed to have experience with usability
testing.
Presentation
Lecture, hands-on design exercise and competition.
Instructors
Jared M. Spool is Founding Principal of User Interface Engineering. He has over
16 years experience conducting usability evaluation on a variety of products, and
is an expert in paper prototyping techniques. Jared is on the faculty of the
Tufts University Gordon Institute. He speaks at other conferences around the
country such as Web 97, SD 97 and WinHelp. Carolyn Snyder is a Principal at User
Interface Engineering. A former software developer, now teaching paper
prototyping techniques to development teams, facilitates usability tests, writes
articles on topics related to usability and has lectured at Harvard and NIST. She
has an MBA from the University of Chicago and a BS in Computer Science from the
University of Illinois.
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